The Loop Game

The Loop Game

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Description

Dr. Foo has created a terrible Time Machine! Helped by the Clones of himself that he generates over time, he aims to materialize Omniscience 2000, his project to become master of the Universe. But the space-time rifts that it sows in its path will surely get the better of quantum space long before that… Join the Agency in the shoes of one of its most legendary Agents, and cooperate to thwart the Machiavellian plans of Dr. Foo, using ever more powerful and quirky Artifacts.

Use your cards and reuse them in impressive sequences thanks to the LOOP, to triumph together over Dr Foo.

Defeat Dr. Foo together, completing your game mode objectives before Dr. Foo spawns too many Vortexes. Each turn, Dr. Foo generates new Clones of himself and moves with his Machine to a new era, before throwing as many Rifts into his Machine as there are clones at that time. Too many rifts at one time spawn a Vortex. Then you can use the 3 Artifact cards you have in your hand to do actions: fight Clones, remove Rifts, generate precious Energy… with Energy, you can move your Agent and even LOOP. These time loops allow you to reuse your cards in impressive sequences. But for that they must be of the same Dimension. Take this into account when adding new, more powerful cards to your Deck. A good use of the LOOP and a strong team spirit may just get you going.

Strong points :

  • A cooperative for expert players
  • A card driven driven by its original LOOP mechanism
  • Outstanding components: 3D cube dispenser, special Agent counters
  • Many replayability axes: 5 characters, 4 game modes, 3 difficulty levels, achievements to validate
Data sheet
2210
Âge
A partir de 14 ans
Game type
Author(s)
Maxime Rambourg & Théo Rivière
Illustrator(s)
Simon Caruso
Numbers of players
1-4
Duration of play
60'
Distributor
Blackrock games
Size of the box
29,5 x 29,5 x 7,5 cm