Lockdown
Monsters have invaded the city. You took refuge with your family in a shopping center. Every night they attack and you either have to keep them out or make sure it's a member of another family who dies.
Lockdown is a semi-cooperative game that plunges you into a horrific world invaded by Monsters that you know nothing about...apart from their voracious appetite for your puny little human bodies. Semi-cooperative means that you win alone, but you have to help others to achieve it. You will form temporary alliances, you will lie, betray for the sole purpose of making your family survive.
Each round represents a day during which you will vote to find out:
- Who will have access to the stock of goods present in the truck at the parking lot?
- Who will be in charge of the security cameras and can tell you where the Monsters arrive?
- Who will die with each monster attack?
Every second has its own dilemma.
To trust or not, to ally or to betray.
Only the survival of your family matters.
Good points :
- A strong theme
- A permanent tension and an omnipresent interaction between the players
- 21 different endings written by writer Richard Normandon
- 20 game variants to unlock
- A luxurious material: printed wooden tiles and tokens.
Contents :
- 6 “Monster” dice
- 1 “Arrival of the Monsters” box
- 6 location tiles
- 1 “Cold Room” tile
- 26 Monster tokens
- 24 Character tokens
- 6 “Family” cards
- 6 Map cards
- 1 “Security Badge” marker
- 1 “martyr” marker
- 6 movement markers
- 23 “Object” cards
- 21 “Epilogue” cards
- 1 rulebook